Defines an Arrow shape, see figure:
Calculates the bounding box as objects are drawn into this Graphics2D context.
Constructs a path while keeping track if the path crosses or is within a given rectangle.
Calculates the nearest point on a straight line or on a cubic bezier curve.
Constructs a path while keeping track of the nearest point on that path to an arbitrary given point.
Empty Graphics2D class to draw objects into to see if all other drawing mechanisms work.
Forwards all drawing to a given pathconstructor, as objects are drawn into this Graphics2D context.
Converts primitives into polypoints, for use in drawing as polylines or polygons.
FIXME WIRED-395 most or all of these methods should maybe move to jheprep.
Mathematics and Graphics Utility classes.
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